Combined with the architectural drawing can be a detailed comprehensive color version.
Sometimes, we got away with a simpler black & white version, as with this lower case "dock," just using a plan view, placing it in the world, and showing it's panel in the storyboard...
The color comp follows the plan drawing, and places the location in the world, in it's appropriate seasonal surrounding...
With the external plan drawn up, the location in the 3-D world determined, the color figured out, etc., etc...the building and placement of the model takes place, not (as you can see) without a bit of back-and-forth. I ended up building a fence between the Schoolhouse and the train track, for safety of course!
The new School-house location needs an interior that has to be built separate from the exterior, because the interior acting space needs to be larger than the exterior plan will allow. We stay correctly related to the exterior by sticking to the proper proportions, at least...
Finally, there needs to be a very comprehensive color version, that tell the model painters pretty much exactly what we need. The look of the world itself shouldn't vary much from this full color "architectural" rendering...I got help with this Schoolhouse interior from the very talented Gideon Kendall.
Even the most atmospheric and organic locations must be created by this plan – with sketches, technical/architectural drawings, color comps, and finished color renderings, whether it's the Schoolhouse, or the bottom of the pond!
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